In short
- Your scores, progress and settings stay on your phone.
- There are no accounts. We never ask for your name, email or phone number.
- Data leaves your phone only through Google's advertising.
- We don't sell your data or keep a profile of you.
- The game works with no connection at all; only the adverts need one.
Who we are
Diketo ("the app", "the game", "we", "us") is published by Ekspeace. Contact us at ekspeace@gmail.com.
What data is used, and why
| Data | Where it goes | Why |
|---|---|---|
| Your best score, best pile, stars, games played, unlocked colours and your settings (rules, difficulty, sound, music and the look of the stones) | Stored only on your device | To show your records, unlock colours as you play, and keep the game the way you set it up |
| Advertising ID, device information, and the approximate location Google derives from your IP address | Google AdMob | To choose and measure the adverts that pay for the game, and to prevent advert fraud |
That is the whole list. There is no analytics library, no crash reporter and no server of our own: we never see your scores or how you play. Pass & Play games happen on one phone and nothing about the players is recorded.
Advertising
Diketo is free and funded by ads from Google AdMob: a banner on the menu, pause, settings and results screens, an occasional full-screen advert between games, and an optional rewarded video you can choose to watch for an extra life. Google may collect and use device information and your advertising ID to show and measure ads, as described in Google's Privacy Policy and how Google uses information from apps that use its services.
Consent. Where the law requires it (for example in the EEA and UK), the game shows Google's consent message before any ads are requested, and Settings > Privacy > Advert privacy options lets you change your choice at any time.
What may be shown. The game caps adverts at a teen content rating.
You can reset or delete your advertising ID, or opt out of personalised ads, in your phone's settings (Android: Settings > Privacy > Ads).
Permissions
- Internet and network state: used only to fetch adverts. The game itself, its rules, sounds and music are all on the device.
- Advertising ID (and Android's related advertising permissions): used by Google AdMob, as described above.
- Prevent the phone from sleeping and run a foreground service: declared by the audio and advertising libraries the game is built with, so that sound and adverts keep working reliably. The game does nothing in the background and stops its music when you leave it.
The game asks for nothing else: no contacts, camera, microphone, storage, location or notifications.
Young users
Diketo is a general-audience game for players aged 13 and older. It is not directed at children under 13, and we do not knowingly collect anything from a child under 13.
Keeping and deleting your data
- Everything the game saves stays on your device until you clear the app's data in your phone's settings, or uninstall the app. Both delete all of it, and we cannot recover it, because we never had it.
- Data sent over the internet by the advertising SDK is encrypted in transit (HTTPS).
Your rights
Under South Africa's Protection of Personal Information Act (POPIA), and laws such as the GDPR where they apply, you may ask to access, correct or delete personal information, object to processing, or withdraw consent. Because we hold no accounts or profiles, most requests are handled by clearing the app's data or uninstalling, but you can always contact ekspeace@gmail.com. You may also lodge a complaint with the Information Regulator.
Changes to this policy
If we change what the game does with data, we will update this page and the "Last updated" date above.